


To catch yourself up to speed, you can read my look at Fallout, Fallout 2, and Fallout Tactics.įallout 3 takes place in the year 2277, 200 years after the great war, on the east side of the USA based in Washington D.C., Northern Virginia, and Maryland (funny enough, Maryland is where Bethesda started, taking their name from the city Bethesda, Maryland). I will be spoiling the basic story of these games, so if you don’t want the stories ruined for you, play the games first.įallout 3 has a very different story than the previous 2 entries in the series. The DLC’s are Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta. Īt E3 2008, game director Todd Howard announced that there would be DLC released for the Xbox 360 and Windows versions, not allowing PS3 players to get the DLC until a year later. The game was first advertised on May 2nd, 2007 via a website with music and concept art from the game along with a countdown timer to June 5th, 2007 when they revealed a trailer for the new Fallout 3. Work was done on the Gamebryo engine, the same as Bethesda had used for their most recent release The Elder Scrolls IV: Oblivion, and focused on the previous Fallout games style of non-linear story, open world, and dark humor. Development of the new Fallout 3 began in July 2004, deciding not to use any of the work done by Black Isle Studios and start from scratch. Due to Interplay suffering bankruptcy, the project was canceled and Interplay sold off the Fallout franchise to a company mostly known for their RPG series The Elder Scrolls Bethesda Softworks. Interplay Entertainment’s Black Isle Studios was in the middle of production of Fallout 3, being developed under the codename, Van Buren. We will be taking a look at the development & acquisition phases, the plot, the gameplay, and what impact Fallout 3 had on the gaming world. Bethesda acquired the Fallout franchise in 2004, being given the right to make Fallout 3 instead of Interplay with their “Van Buren” version (see my previous article Canceled Fallout Projects). This week we are venturing into the Bethesda Era of the Fallout franchise. Welcome to Dust Off, where we take a look at games from the past, present, and not the future because I haven’t encountered that blue box yet.
